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Scary Four Digits 2011 Competition

Posted by Christopher on October 12, 2011 at 12:05 AM

This blog post is late, and it is also my first. I just wanted to mention that I am entering the Scary Four Digits 2011 competition. Hopefully my finished game will turn out well.

Just a note, I will not be revealing many details about the game because I'm still not sure about a lot of things. A lot of decisions still have to be made, and I also don't want to spoil the effect that you guys get when you see the game for the first time before the competition. ;)

This is what I have done so far in the game:

  • Graphics: I have made temporary, terrible graphics. This is so that I can focus on the coding. I think it will be difficult for me to code this game, so I want to make sure I can do it in 23 days.
  • Main menu state: I have finished it. It's not just a simple title screen, but rather it has a nice effect that I think is well done.
  • Credits state: This is basically the same as it was in my 30 Clicks game. I have, of course, edited it to match this game, but other than that, it's just a bulleted list with clickable links.
  • Options state: I have finished it. I'm not sure what options I will need, but so far I have a volume slider and a toggle for fullscreen. Adding options will not be difficult because of the way I have designed it.
  • Intro state: I started this state, but never went back to completely finish it. I first need to make sure I am happy with the recording I have done, as there is a lot of timing involved in this state.

You'll notice I didn't put any gameplay in that list. That's because I haven't even started programming the gameplay part of the game. I always save that for last because I know it will be the hardest, and it allows me to make the overall game structure earlier so I don't have to go back and fix it later. I also still have to create the map for the game.

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